Point and click adventures have come back pretty recently in a very strange way thanks to developer Telltale Games. They have actually become the primary reason I have finally jumped on board this type of game thanks to their recent re-release of Lucas Arts’ Tales of Monkey Island. It appears that now that I have [...]
To The Moon is by the same developer that made Quintessence, Ken Gao and Freebird Games. Quintessence was a great game with a beautiful story and the minor fault of some gameplay elements that could have used some work. However, To The Moon has more talented people involved, a better budget, and is a game [...]
Acceleration of Suguri X is an interesting release on the PSN by publisher Rockin’ Android, because unlike the PC, it has been released without its prequel, Suguri. In addition, it is a significant change from the previous game. The first game was a shoot-em up (SHMUP), while this is a three dimensional fighting game. It [...]
Crescent Pale Mist is an imaginative beat-em up style platformer game developed by ClassiC Shikoukairo and published here in the states for PSN by Rockin’ Android. It is the story of Gasyuki, a magical world, filled with forbidden magics, and a pale mist. It is a title with a small release without much fanfare (even [...]
Gundemonium Recollection is another game made by the Japanese one man game developer, Platine Dispositif. We reviewed another one of his games here recently in the very enjoyable Metroidvania styled Bunny Must Die, and I was more then happy to take a look into other games this man has put his sweat and tears into. [...]
Quintessence: The Blighted Venom is an action-RPG made by Freebird Studios, and is a title that is about as indie as it gets; even more so than Bunny Must Die. The game is the brainchild of Ken Gao, and James Q. Zhang that pulls a lot of gameplay elements from some classic games, but also [...]
Bunny Must Die is a bit of a different type of Indie game for me, and a lot different from what I have normally reviewed here at EoN. It is essentially a Japanese Doujinshi game and while it is currently not published stateside, it can be found in its original Japanese form. An official patch [...]
Valve software helped Introversion through a tough time thanks to their digital service, Steam. Darwinia, while a critical success, did not sell enough until it was posted on Steam and given access to a much bigger audience. Steam’s marketing campaign aimed towards offering great deals on games both mainstream and indie has allowed the smaller [...]
After making Uplink, which was quite successful, Introversion decided to celebrate. Their game was a critical and commercial success, and they did what any bunch of independent programmers would do upon making millions. They spent it all on speedboats and fast cars. Unfortunately, they realized something very important. In video games, 75% of the sales [...]
Uplink is the first game by the British design studio, Introversion studios. It was a best-seller, or at least sold enough to make quite a bit of a profit. Uplink is a hacking simulation with a good bit of an overarching plot, and a focus on Hollywood style hacking. It was inspired by movies such [...]